RallyCross: Down and Dirty Grassroots Competition ---Intro--- SCCA-sanctioned RallyCross series have attracted hundreds of wanna-be rally stars from throughout the country. Rally fans and other car enthusiasts can bring their everyday car out to an event and enjoy some of the flavor of true performance Rallying with much less risk of a high-speed "off." ---What is RallyCross?--- For many years various car clubs throughout the country have held events that could be considered much like today's RallyCross. In 1998 RallyCross officially became part of the SCCA Rally system. Although officially recognized, it took some time for various regions to build their programs, and rules continue to be in flux. RallyCross is currently a fast growing part of the SCCA, and offers an excellent introduction to motorsports participation for Rally fans. RallyCross combines the slippery off-road excitement of performance Rally with the accessibility of an entry-level motorsport. In a RallyCross, like in Autocross, you'll drive through a course marked by traffic cones and incur a a time penalty for knocking them over or going off course. Unlike autocross, the course is run on a loose surface like dirt, grass, or gravel. Like Rally, your time for each run is added to the previous run's time, emphasizing consistency. Your final event placement is determined by the combination of all your run's times plus penalties. While many in the SCCA originally envisioned RallyCross as a stepping stone to the Club- and ProRally series, RallyCross has grown into its own viable sport, with dedicated competitors vying for series championships in a wide variety of SCCA regions throughout the country. Non-SCCA-affiliated clubs also still sanction "RallyCross-like" events, although the SCCA has the trademark on that term. If your local club puts on a "grass autocross" or some other similarly-named event, it may be quite similar to SCCA RallyCross, and is worth checking into. ---How RallyCross Events Operate--- For the first-time RallyCrosser, showing up as a newbie at the event with no idea of what to do can be a bit intimidating. While no two clubs put on identical events, some simple tips can help with any event, and some of these are even good reminders for the old-timers: Many clubs split the day into two sessions, morning and afternoon, and two run groups in each session. Some clubs run more sessions, some clubs only run one session per day. Generally, each session will be split into two or more roughly-equal run groups, so that an equal number of the entrants are running while the others are working. The published schedule or flyer should indicate which classes run during which part of the day, so you know when you should arrive. Show up early. Nothing ends your day more quickly than being too late to get registered. It's also always much better to have plenty of time to do everything than to be rushing around. Bring your own helmet. While most clubs will provide loaner helmets, they're usually in short supply and can be a hassle. It's also much nicer to only have to deal with your own sweat on your head. Be sure to get a Snell-rated helmet, as current as possible -- ideally Snell 2000. Get through registration and technical inspection as soon as possible after arrival. Some clubs require you to pass the tech inspection before you're allowed to register, others allow registration first. Empty all loose items out of your car (except your helmet) before you take it to inspection, and remember to bring money, identification, and proof of club affiliation (if any) to registration. Make note of the scheduled times for the drivers meeting and first car out, in case they've changed from the earlier-published times. Walk the course at least once, preferably several times. Pay close attention to any optional or complex elements. Study the course map while walking if the club provides one, and ask more experienced folks if something is confusing or if you're curious about the best line to take. Attend the drivers meeting. Pay attention to any additional rules or possible last-minute course changes you may not know about. You will probably be given a work assignment at this point, so be sure to note what it is and that you understand your responsibilities. If you have to work first, grab your coat or sunscreen and a bottle of water and head out. You'll most likely be standing out on course chasing cones after the folks in the other half of your run group knock them over. Working first gives you the advantage of being able to watch the way the other competitors navigate the particular portion of course you're working. Be sure to pay attention to the cones though, it's easy to miss that one has been knocked over because you were watching the car. If it's your turn to drive, head to your car. Double-check that you've got your helmet and anything else you might need (a tire pressure gauge can be handy), and head toward grid. If your club assigns grid spots, proceed as instructed by them. If you get to pick your grid spot, this may be the most important part of the event. If the conditions are variable (especially for clubs that use a water truck for dust control), you need to try to be the last car out. Unfortunately, everybody else will also be trying to be the last car out, so it'll be a bit tough. Hiding in the porta-pottie is a convenient but obvious solution that some of your competitors might frown upon. Drive. As fast as possible, but controlled. Avoid the cones. If you didn't work an assignment before, you'll have to work now. Your fellow competitors are relying on you to work just like they did while you were running. If you skip out on your work assignment, you'll be found out and will not be allowed to run another event. Attend the awards ceremony (if there is one). If you're the amazing driver everybody thinks they are, you probably won a snazzy plastic trophy. If not, you've got something to shoot for. In addition to event trophies, most clubs put on a several-event championship series for the year. This requires a bit more commitment, and can involve more strategy as well. You'll generally need to run a minimum number of events to qualify for the championship. You'll also need to pay more attention to your car's preparation, since it's more likely your series competitors will be preparing their cars, and also scrutinizing anybody else's they think might be pushing the limits of the rules. The season champion will be determined by a points system of some kind. Many clubs use the SCCA ClubRally points system, shown below: 1st: 20 points 2nd: 18 3rd: 16 4th: 14 5th: 12 6th: 10 7th: 9 8th: 8 9th: 7 10th: 6 11th: 5 12th: 4 13th: 3 14th: 2 15th: 2 If you plan on running your region's championship series, check with them to see what points system they use. ---Understanding the Rules--- While there is a limited national SCCA RallyCross rule set based on the car classification rules from ClubRally, most clubs make minor adjustments to fit better with RallyCross competitors in normal street cars. Many clubs prohibit lifted trucks and other tippy vehicles for safety reasons, but almost any other hardtop vehicle can be brought out to an event and have a place to compete. Some clubs limit certain classes to street tires only (no grufty rally, mud, or snow tires) to even out the competition amongst "run what you brung" competitors. Other clubs utilize a "semi-stock" or similar class so that a street car with a cold-air intake doesn't get bumped directly into Open class against full rally cars. Some clubs also forego the normal rally "turbo inlet restrictor" limitations for turbocharged street cars. Be sure to check with your local club to find out if they have any particular rules that will affect you. ---Vehicle Classification--- Most RallyCross organizations base their vehicle classification system on SCCA's existing ClubRally class guidelines. These guidelines include classes for everything from bone stock two-wheel drive compact cars to professionally built AWD rally machines. Some clubs even provide a place for trucks and SUVs to play. Unlike SCCA's Solo or Roadracing guidelines, however, Club Rally classes are not defined by a listing of applicable cars for each class. Instead, rally classes are defined by the adjusted engine displacement of a vehicle, and in some cases the number of drive wheels. Adjusted engine displacement is a way of equalizing the performance ability of various engine types (such as four-valve per cylinder, forced induction, rotary etc.) to help equalize the playing field using mathematical formulas. Although it's simple from a mathematics standpoint, it's not as easy as it might seem to properly classify a vehicle if it's the first time you've seen it, and you're standing in the rain in front of a registration desk at 7:00 am, with no coffee. Keeping things fairly stock, Production (P) and Production GT (PGT) classes cater to cars with limited modifications. Production allows for both 2WD and 4WD cars, with a maximum adjusted engine displacement of 2,650cc. PGT ups the engine size for cars with adjusted engine displacements greater than 2,650cc. Most small two-wheel drive cars, such as Honda Civics, Nissan Sentras, and Dodge Neons fit into Production, while PGT is home to more powerful machinery, like Subaru's 2.5RS and WRX, and the DSM triplets. Regardless of the class, all Production cars are limited when it comes to performance modifications. In the interest of durability and safety, struts and springs may be replaced with aftermarket equipment, but horsepower-building mods are off limits. To help minimize expenses for these two entry level classes, many organizations restrict both Production classes to running street tires, which are defined as not having tread gaps greater than 0.225 inches running horizontal to the tread. For two-wheel drive cars with greater modifications, SCCA's Group 2 and Group 5 classes are a good fit. Group 2 allows normally aspirated 2WD cars with a maximum adjusted engine displacement of 2,400cc or less. Popular G2 cars include Nissan's venerable Sentra SE-R, VW Golf Gti, and even older models like Saab 99 and 900s. Group 5 is home for cars with more than 2,400cc but less than ,5100cc adjusted engine displacement, and allows forced induction. Basically, a catch-all class for serious horsepower two-wheel drive machines, with everything from Mustangs to RX7s to turbo-charged Volvos. The least restrictive rally class is Open, which is essentially an anything goes class that allows for serious modifications to the engine, suspension, and braking systems. Like Group 5, there is a restriction placed on engine size, with a maximum adjusted engine displacement set at 5,100cc. The most popular cars include Mitsubishi Lancers and Subaru Impreza WRXs, including the full factory manufacturers cars. Because of the confusion associated with vehicle classification, some clubs have added classes that do away with this system. If your club uses the adjusted engine displacement for vehicle classification, and if you have a common car, it's probably easiest to ask your fellow competitors where you should be. ---Tricks of the Trade--- As with most sports, competitors are always looking for those little advantages that can give them the edge. If you're not the ultra-competitive type, some of the following tips can still help you go faster and have more fun. Probably the single biggest improvement that can be made to a car for RallyCross is the addition of suitable off-road tires. For those with unlimited funds, searching out the "big name" Rally tires (Pirelli, Michelin, etc.) is an option. For those with a more modest budget, some of the less expensive rally tires such as those offered by Silverstone or Kumho are a good choice. For those on a tight budget, purchasing used rally tires from a Club- or ProRally team is a possibility, but for similar money you may be able to find a brand-new set of cheap "mud and snow" tires that will perform quite well. Regardless of what tires you use, finding the proper pressure for them is important to maximize grip. In low traction situations, lower pressure generally enhances grip. Be wary of lowering pressures too much, because the cornering forces can roll the tire right off the rim. Tires with stiffer sidewalls can handle lower pressures without deforming themselves so much they come off the rim. A safe bet is to start with 5 pounds less than you would run on the street, and lower it in small increments if you feel you need less than that. One of the the best and easiest setup tips for RallyCrossing is to tape down the e-brake button. If your car has a standard center-pull emergency brake handle with the button on the end, and if it operates the rear brakes, this setup can be a lifesaver in those terminal-understeer situations common on a muddy RallyCross course. To implement this, simply use some tape to securely hold the emergency-brake release button in the "in" position. Standard electrical tape works best and leaves the least amount of residue when removed. Once the button is taped down, it allows the rear brakes to be applied in quick bursts, without the possibility of the brake getting stuck on and causing a spin. With some practice, this technique can be used quite effectively to reduce understeer on corner entry and help make it through tight sections of the course. This is most effective when the brake is used only briefly to initiate some rear sliding. Once you've got the turn initiated, you can modulate the car's attitude with the throttle -- too much e-brake will cause excessive oversteer and a spin. Obviously you will need to be sure your emergency-braking system is up to any added stress this may cause it, and that using it in this manner will not adversely affect other parts of your car's drivetrain. Continuing with the effective use of tape, another place to use some is to mark the center of your steering wheel. For this you'll need to use tape that is a contrasting color to your steering wheel. Simply center your steering wheel and wrap a section of tape at the "North pole" of the wheel. This spot of color will let you easily tell exactly where your wheels are pointing when you're sliding around on course. This can be very useful when setting up a corner exit. Another item that will help make you "one with your car" is a safety harness. While the safety aspect of a four (or more) point harness is debatable without the use of a rollcage, there is no denying that a harness will help hold you in your seat. When you're firmly planted in your seat, your feet and hands are left free to work the pedals, wheel, shifter, and e-brake handle like they should be. This is most definitely a worthy investment, and many of the available harnesses can be tucked out of the way when they're not in use making them convenient to use only when needed. As with other motorsports, careful attention should be paid to suspension tuning. If you're lucky enough to have items like adjustable springs and dampers on your car, you'll need to fine tune them to find the best performance. While we don't have room to go into too many details here, a softer suspension will generally help in low traction situations. Even if you don't have high-end adjustable rally suspension, most cars have several alignment adjustments available to them. Simply making sure your alignment is within factory specifications is a good place to start. For the more dedicated racer, some extra front negative camber and some rear toe-out can be used to reduce understeer and help get the car turning. Improper alignment can lead to horrendous tire wear, and can be dangerous on the street. If you plan on changing your alignment settings beyond factory specs, be sure you know what you're doing and can return the settings back to where they're supposed to be for street driving. While less of a performance advantage, an item that can lend peace-of-mind to your RallyCross experience is a skidplate. Available for many cars from the dealer or aftermarket, both front and rear skidplates can help give you that warm fuzzy feeling when blasting through a section of ruts or even when avoiding a stray piece of debris on the highway. One last tip -- after you're done with the event, you'll probably have mud and grass wedged in places you didn't know your car had. A thorough cleaning of the undercarriage and suspension should be a priority to ensure that dirt doesn't trap excess moisture and cause undue rust. It's also embarrassing to leave chunks of dirt all over the asphalt at the autocross the next day... ---Owner Profile: Jeffrey Templeton--- The SCCA couldn't have chosen a better candidate than Jeffrey Templeton when it comes to spotlighting the progression of one of its members through the autocross, RallyCross, and ClubRally system. Jeffrey attended his first autocross event in the summer of 2000, in a Toyota Celica. Soon after, Jeffrey began running his own car, a 2000 Subaru Impreza 2.5RS regularly at St. Louis Region SCCA events, which even lead him to his first trip to the National Championships in September of 2003. In that time, Jeffrey discovered the sport of RallyCross, and considering his all-wheel drive Subaru was perfectly suited to the dirt, mud, and muck of your typical RallyCross event, he quickly became hooked on the sport. "What I like about RallyCross," explains Jeffrey, "is that it is a safe and cheap way to play in the dirt. I've always liked rally and this is a fantastic way to learn the basics of loose-surface driving and car setup, with the added benefit of not sliding into trees or worrying about other traffic on a public road." Jeffrey's weapon of choice, for both autocross and RallyCross events - his Impreza 2.5RS - runs in SCCA's G-stock category of autocrossing, which means he's fairly limited when it comes to all-out car prep. Luckily though, according to Jeffrey, "The Impreza is really setup quite well from the factory to make the most of dirt or gravel. It is quite neutral, with a bit of a tendency to understeer on turn-in, though nothing a little left foot braking or a dab of the handbrake won't cure." When it comes to chassis setup, Jeffrey adds "I run a similar setup for both autocross and RallyCross. The alignment is the same, with maximum negative camber front and rear - achieved with the stock camber bolts - and 1/16-inch toe-out in the front and 1/8-inch toe-out in the rear." Since Jeffrey's car runs the popular KYB AGX struts, which have 4-position adjustability in the front, and 8-positions in the rear, he's found that a good combination for RallyCross events is 2F/5R, which is also what he runs on the street. For RallyCross events, Jeffrey installs a set of 15x7-inch (53+mm offset) Raceline RL-7 wheels wrapped with 205/60-15 Kumho R700 rally tires. "I try to keep the tire pressures around 30-32psi, though I don't expend a lot of energy checking them since it really doesn't make that much difference, unlike autocross where tire pressures are critical," according to Jeffrey. For a little added power Jeffrey's installed a K&N filter in the stock airbox and an OMP Group N spec 2.25-inch cat-back exhaust. ATE Superblue brake fluid and EBC redstuff brake pads help slow things down. To help protect his ride, Jeffrey has installed a Primitive Enterprises 1/8-inch front skidplate, a Subaru Accessories rear differential protector, STi foglight covers, and urethane mudflaps. All of these mods add up to produce a fun daily driver that can duke it out equally well on concrete or loose surfaces. Jeffrey regularly battles for top time at RallyCross events, and this competitive drive has led him to joining forces with the PFM Racing Group, where he'll be (driving, navigating, crewing???) for the teams ClubRally prepped Group 2 Volkswagon Golf, which is being debuted at the Headwaters Rally in May. And despite this being his first ClubRally event, Jeffrey will be able to use his experiences gained from autocross and RallyCross, to bring it across the finish line in a fast and safe manner.